Logistics and supply chain software development
Software built for where the work actually happens, which is rarely somewhere with good signal.
Logistics software development means building systems used in warehouses, vehicles, depots and at the customer's door, where connectivity comes and goes, devices are shared, and a failure has a physical cost. AMT (Advanced Millennium Technologies) has delivered a logistics platform that serves live operations, and builds integrations with warehouse, transport and fleet systems.
// software_types
Types of logistics software we build
| System | What it does |
|---|---|
| Transportation management (TMS) | Plans loads and routes, books carriers and tracks freight. |
| Warehouse management (WMS) | Receiving, put-away, picking, packing and stock accuracy. |
| Fleet management | Vehicles, drivers, maintenance and telematics data. |
| Last-mile delivery and driver apps | Routes, proof of delivery and customer updates, working offline. |
| Order management | Orders from every channel, allocated to the right warehouse or carrier. |
| Tracking and visibility | Where everything is, with honest handling of when a location is out of date. |
| Multi-warehouse inventory sync | One view of stock across sites, as in our global commerce platform with warehouses in Germany, Singapore and New Zealand. |
// offline_first
Why logistics software must work offline
Office software can assume a connection. Logistics software cannot. A driver in a basement loading bay. A warehouse with dead zones between racks. A rural delivery route. A border crossing where roaming stops. The work carries on in all of those places, so the software has to as well.
| Requirement | What it means |
|---|---|
| Offline-first, not offline-tolerant | The device is the source of truth until it syncs. Building online-first and adding a cache later gives you a system that fails at exactly the moments that matter. |
| Conflict resolution | Two people edit the same consignment while both are offline. Something has to decide, and letting the last edit win silently throws away real work. |
| No duplicate events | A driver who taps scan three times because they were not sure it worked must not create three delivery events. |
| Time you can trust | Device clocks drift and get changed. If event order depends on device time, it will eventually be wrong in a dispute. |
| Built for shared devices | One handheld, three shifts, gloves, cracked screens and sunlight. These are design requirements. |
| Useful with zero signal | If people can do nothing without a connection, they will switch to paper, and you lose the data entirely. |
Get the offline design checklist
Six things to decide before anyone builds field software, with what goes wrong when each is skipped. One page, and the conversation to have before a vendor demos something on office wifi.
// proof
Proof
- Commodity transport platform in Malaysia. Built for a logistics company that moves palm oil, cement and water, replacing a paper-based process with four connected apps: admin, transport operator (web and mobile), driver, and customer, used by mills and refineries to book and track loads. It covers digital order booking, automated driver assignment, real-time tracking and electronic proof of delivery, with role-based access that reduces the risk of consignment theft.
- Global commerce and fulfilment platform. Stock synchronised across warehouses in Germany, Singapore and New Zealand, 200,000+ SKUs and 28% faster order fulfilment, migrated without stopping trade.
// integrations
Integrations and technology
| Area | What we connect or use |
|---|---|
| Business systems | WMS, TMS and ERP platforms, through APIs or custom middleware |
| Field devices | Native iOS and Android (Swift, Kotlin) or Ionic, offline-first |
| Back end and data | Node.js, Java and Spring Boot, .NET, MongoDB, Redis, Elasticsearch |
| Cloud | AWS with Docker and Kubernetes |
| AI for operations | Exception triage, document processing and routing support. See AI agent development. |
// cost
Cost
| Stage | Pricing model | What drives the effort |
|---|---|---|
| Discovery | Fixed price, 2 to 3 weeks | Number of systems to integrate and where the software is used. |
| Build | Scoped after discovery | Integrations, offline requirements and the number of user roles. |
| Typical budget range | 20 to 35 USD per hour | Offline sync and integration specialists at the higher end, app development and testing at the lower end. |
// faqs
FAQs: logistics software development
What types of logistics software are there?
How much does logistics software development cost?
Does your logistics software work offline?
Can you integrate with our WMS or TMS?
What happens when two people edit the same record offline?
Can AI help in logistics operations?
Tell us where your software is actually used
30 minutes with an engineer. Describe where your people work and what they do when the signal drops, and we will tell you what that means for the build.
Not ready to talk? Read how we deliver. No form.